In the previous example we saw how to manage simple counter state using atomic operations. For more complex state we can use a mutex to safely access data across multiple goroutines.
package main
import (
"fmt"
"sync"
)
// Container holds a map of counters;
// since we want to update it concurrently from multiple goroutines
// we add a Mutex to synchronize access.
// Note that mutexes must not be copied, so if this struct is passed around
// it should be done by pointer.
type Container struct {
mu sync.Mutex
counters map[string]int
}
// Lock the mutex before accessing counters
// unlock it at the end of the function using a defer statement.
func (c *Container) inc(name string) {
c.mu.Lock()
defer c.mu.Unlock()
c.counters[name]++
}
// Note that the zero value of a mutex is usable as-is
// so no initialization is required here.
func main() {
c := Container{
counters: map[string]int{"a": 0, "b": 0},
}
var wg sync.WaitGroup
// This function increments a named counter in a loop.
doIncrement := func(name string, n int) {
for i := 0; i < n; i++ {
c.inc(name)
}
wg.Done()
}
// Run several goroutines concurrently
// note that they all access the same Container
// and two of them access the same counter.
wg.Add(3)
go doIncrement("a", 10000)
go doIncrement("a", 10000)
go doIncrement("b", 10000)
// Wait for the goroutines to finish
wg.Wait()
fmt.Println(c.counters)
}
Running the program shows that the counters updated as expected.
$ go run mutexes.go
map[a:20000 b:10000]
Next we’ll look at implementing this same state management task using only goroutines and channels.
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