Atomic Counters

The primary mechanism for managing state in Go is communication over channels. We saw this for example with worker pools. There are a few other options for managing state though. Here we’ll look at using the sync/atomic package for atomic counters accessed by multiple goroutines.

package main

import (
    "fmt"
    "sync"
    "sync/atomic"
)

func main() {

    // We’ll use an unsigned integer to represent our (always-positive) counter.
    var ops uint64

    // A WaitGroup will help us wait for all goroutines to finish their work.
    var wg sync.WaitGroup

    // We’ll start 50 goroutines that each increment the counter exactly 1000 times.
    for i := 0; i < 50; i++ {
        wg.Add(1)

        // To atomically increment the counter we use AddUint64
        // giving it the memory address of our ops counter with the & syntax.
        go func() {
            for c := 0; c < 1000; c++ {

                atomic.AddUint64(&ops, 1)
            }
            wg.Done()
        }()
    }

    // Wait until all the goroutines are done.
    wg.Wait()

    // It’s safe to access ops now because 
    // we know no other goroutine is writing to it. 
    // Reading atomics safely while they are being updated is also possible
    // using functions like atomic.LoadUint64.
    fmt.Println("ops:", ops)
}

We expect to get exactly 50,000 operations. Had we used the non-atomic ops++ to increment the counter, we’d likely get a different number, changing between runs, because the goroutines would interfere with each other. Moreover, we’d get data race failures when running with the -race flag.

$ go run atomic-counters.go
ops: 50000

Next we’ll look at mutexes, another tool for managing state.

Source | License